Team event

These are the available tiebreak methods in team events, by default order:

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Swiss points

Swiss points are normally only used in Swiss Teams since it gives you the strength of your opponents. This is primarily interesting when all teams have not played against the same teams. Swiss points are calculated this way:

  1. First look all your matches to find your opponents.
  2. Then, opponent by opponent, look at all their matches and accumulate their VPs. Ignore in-between matches, sit-outs and drop-outs.
  3. Finally divide by number of included matches in the VP sum.
  4. You have now arrived at a value (=swiss points) that a) is comparable from one team to the other, no matter how many matches were actually included, and b) can be related to by normal players, since the value will be in the VP range for one match.

Having met high-ranked opponents is a good thing since they have accumulated a lot of VPs which is in your favour when calculating the swiss points.

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IMP quotient

Add number of gained and lost IMPs. Divide the two sums. The highest quotient wins the tiebreak.

Having a solid “goal-keeper” is a good thing. A team with IMPs 100-50=2 will win against a team with 150-100=1.5.

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Random

This method can be used if you want a random assignment for the highest rank. It might be suitable to use this as a secondary tiebreaker with one of the other methods as the primary tiebreaker.

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Match (VP)

This method compares gained and lost VPs in the in-between meeting. More VPs wins the tiebreak.

Note! In the old VP scale, a result of 15-15 can have 1-3 IMPs difference. The match is still considered equal as long as the VPs are equal.

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Match (IMP)

This method compares gained and lost IMPs in the in-between meeting. More IMPs wins the tiebreak.

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Match (total points)

This method is not yet implemented.

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Match (number of won boards)

This method is not yet implemented.

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